Why did it take valve several years to implement competitive gamemode?

Discussion in 'Off-Topic' started by Evi2, Jul 30, 2016.

  1. Evi2

    Evi2 Strange member

    Competitive tf2 is a joke. its just 6v6 on a randomized map, how could this possibly take more than a week to create?
     
  2. ARB

    ARB bobbeh Staff Member

    probably something to do with the fact that if nobody at valve wants to do something it doesn't get done
    valve isn't so invested in making new content for existing games when steam nets them probably a few million each quarter

    and now they say that "about a third" of the employees are working on vr, so if we take the estimate of 330 employees from 2013, it's probably around 125-150 people working on vr stuff now, which leaves even less people to develop new modes and content for tf2 (not to mention that tf2 is on the backburner in general because of the success of dota 2 and csgo)
     
    • Agree Agree x 1